2020 Recap

Welcome back! it’s been a while since I posted last. I had the GM48 (36th) taking up a lot of time as I geared up for that, we came 12th for innovation! (Although only 40th overall) with our title ashlings. Overall it was a fun learning experience, two of us working long hours to try and complete our first game jam. Scale & Ambition were set far too high but we achieved most of what we set out to do, however we spent so long coding we had no time to test features so stability and the game overall suffered as a result.

The next GM48 will be taking place on the 16th of January, so 11 days from this post, once the jam is complete I will be back to posting updates for my new project & the usual tutorials.

Finally to end the year, I finished Lunar Void and published it! Could it be better? probably, am I still proud of it? definitely! But more on that in the next post!